Sep 01, 2006, 12:07 AM // 00:07
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#1
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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[6 man hoh] balanced
so here's another build for this weekend I was thinking about running.
Shock Warrior
16 axe
8 air
11 Strength
Eviscerate/Executioner's/Axe Rake/Shock/Distracting blow/sprint/frenzy/rez sig
Shock Warrior
16 axe
9 air
11 strength
Eviscerate/Executioner's/Bull's Strike/Shock/Distracting blow/sprint/frenzy/rez sig
Starburst Ele E/Me
16 fire
10 Energy Storage
9 inspiration
Starburst/Flame Burst/bed of coals/meteor shower/rodgort's/channelling/fire attunement/rez sig
Warder
16 Earth
10 energy storage
9 prot
ward foes/ward melee/ward stability/obsidian flame/unsteady ground/earth attunement/aegis/rez sig
and then a woh/boon prot backline.
I'm thinking unsteady ground if there's a lot of iway and other melee pressure around, otherwise you could bring shockwave. I'd really like restore conditions in there somewhere in case vim is popular this weekend, but I'm hoping others can give me their thoughts.
Discuss!
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Sep 01, 2006, 05:27 PM // 17:27
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#2
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Switzerland
Profession: W/
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Fire ele in 6v6 = pressure ? Well against the average HA team, sure. Against decent teams ? meh...
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Sep 01, 2006, 08:59 PM // 20:59
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#3
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Quote:
Originally Posted by Lord Dark Genie
Fire ele in 6v6 = pressure ? Well against the average HA team, sure. Against decent teams ? meh...
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the maps in hoh are small, there's very little movement on most maps, and it's fun to nuke altars.
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Sep 02, 2006, 03:24 AM // 03:24
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#4
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No power in the verse
Join Date: Sep 2005
Location: San Francisco, CA
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Quote:
Originally Posted by Lord Dark Genie
Fire ele in 6v6 = pressure ? Well against the average HA team, sure. Against decent teams ? meh...
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Exactly, good teams wipe their ass with opposing fire eles.
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Sep 11, 2006, 10:47 PM // 22:47
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#5
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Desert Nomad
Join Date: Jan 2006
Profession: R/
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Might wanna rethink that fire elly... All the AoE is useless if you can't hit more than 1 person with it. The cast times for most fire spells are...well, I won't go into it.
If you can work well with it though, go for it.
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